Go to the guy near the village selling bombs. Pound it down, pass it, and then look over the cliff. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for The Legend of Zelda: A Link to the Past for Super NES. Light them a second time to see him again, and hit him with your sword again. Near the end of the game in the dark world, you will see in the pyramid that there is a crack in it for a bomb to blow up. Nothing useful happens though, he just tells you about some various things that aren't very important. Check it out! Use the skull pots on the other side to grapple over, and then go to the locations of the graveyard in the Dark World. You may need to download version 2.0 now from the Here's how: After the water is drained from the pond surrounding the In Kakariko Village, several houses feature a portrait of Take your favorite fandoms with you and never miss a beat. This page lists secrets and unlockables in The Legend of Zelda: A Link to the Past. Once you have the Flute, head to Kakariko Village in the Light World. Sprinkle it on a lone chicken in a certain Kakariko house to turn it into a woman. He'll try to do something negative on you, but in the process, he'll double your magic power. Hit a cucco enough with your various weapons, whether it be sword, arrow, bomb, The running man in Kakariko Village, that dashes away from you each time you approach, can actually be caught up to.
It'll take some practice, but you can catch up to him. The 2 torches at the end of the room will go out.
Fall through, and you will find yourself in a room full of rupees and a triforce tile. The Legend of Zelda - A Link to the Past Tipps und Tricks: Risse in den Wänden, Immerreichender Bumerang, Neue Schwerttechnik, Geld sparen und Leben behalten, Gutes Heim, Glück allein. It's not exactly necessary, but you'll find it plenty useful regardless. Once you do, do this. When you are nearing the end of the game in the dark world, in the village in one of the demolished houses, there will be a chest. These bats take away 2 hearts. When you fire the hookshot, no matter how far it extends, you will be invincible during its duration.
Go north and approach the shrine. Secrets. Work your way into the extreme right-hand corner of the Dark World graveyard site, and then use your Magic Mirror to warp back to the Light World. The Pond of Happiness is a secret and solitary cave located smack dab in the middle of Lake Hylia, which is located in the southeast corner of the Light World. You don’t have to be a … Sprinkle Magic Powder on the shrine and a bat will appear. In order to access the room again, you must beat Ganon again. But hitting the right guard while on the upper level will drop you beneath the floor, letting you walk into (under) the wall. Anyway, to do this, you must have the Hammer. Try to avoid it. You can make the Fairy (with 1,400 rupees) to allow you to hold 50 Bombs and 70 Arrows - very useful indeed. Usually, to get it, you'd have to wait until after you get the Titan's Mitt, but not if you know what to do! Another way to prevent getting this page in the future is to use Privacy Pass. If you drop through this, there will be 2 chests with treasures to help you. The only vulnerable part of the Lanmola is its head. Try to avoid them. So make sure to do this as soon as you possibly can. You can't open it, so bring it to that guy in the light world who wants to be left alone. The uses of this are many - getting items early, primarily, although this can also add to the replay value of the game. Give the mushroom to her and she will say that she will give you something in return. The Waterfall of Wishing is located at the end of the river in which you get the Flippers from Zora, but on the Doubling your magic meter is a nice little secret in the game that you're most definitely going to want to take advantage of as soon as you possibly can. Getting hit by a guard will reset this, which is why the glitched state breaks if you touch one too soon. Equip your bow and shoot him with a silver arrow.
Shoot him once. Welcome to The Legend of Zelda A Link to the Past walkthrough.This walkthrough is made for those who need a little help on their adventures … Sprinkle it on the altar you can find down the hole outside of the Blacksmith’s house to get double magic.
The tile says, "My name is Chris Houlihan.
Designated as such by players of the game since this game was originally released on the SNES, the Rupee Room is a room which holds fifty Rupees for you to plunder. Now his usual attack will be a power stomp that lets out a fire bat, that will make fire balls in its path. A golden bee will appear, which you should capture with your net and store in a bottle. Enter this cave and lift the pots to find a total of 50 rupees. It contains 45 Blue Rupees scattered on a shining blue floor and a Telepathy Tile on the back wall. Quickly equip your bow and silver arrows.
Exit and enter again to reset the pots and repeat this as many times as needed. Light them with your torch or fire rod to see him. He turns out to be a theif and he will pick the lock for you, and inside the chest is the last magic jar. When an evil magician named Agahnim begins kidnapping young maidens in Hyrule in a quest to break the imprisoning seal on Ganon, a young boy named Link is called upon to stop him in this action-adventure classic.