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Thanks for keeping us tuned anyway.

As we haven’t seen many changes in TvT and ZvZ, we’ll be focusing on talking about the other matchups. (Introduced in the 4.13 PTR) 2 Likes. Huge buff to the void, so I guess we’d see them a lot in the future. The categories changed, but Evasion/Baneling and Frenzy/Roach are still tied together as before.

That would affect those two units’ interaction, since vikings were previously able to kite voidrays.

Nova Last time I saw that it was on a GM stream, but we do have some of those in plat/diam as well. Now we have to change the banelings so they dont 1 hit probes at +2 anymore or let them at least die to 1 storm or get them any armor type tag. PatchBot will keep your Discord channel up-to-date on all the latest Starcraft II changes.With the recent celebration of the 10th anniversary of our beloved game, the conclusion of Dreamhack Masters Summer, and the imminent finale of GSL Season 2, we’d like to take this time to update you all on our thoughts on the state of the game since our last balance patch.

Team games are gonna be noticeably more exciting with these changesThe last thing this game needs is stronger skytoss. Patch 5.0.2 has arrived. Rank 0/1/2/3 Royal Guard units now increase Imperial Support by 1/1.5/2/2.5 per supply, up from 0.5/1/1.5/2.

Patch v1.19.0 - Patch v1.18.0 - Patch v1.16.1 - Patch v1.16.0 - Patch v1.15.3 - Patch v1.15.2 - Patch v1.15.1 - Patch v1.15 - Patch v1.14 - Some legit skytoss buffs. A new genre has been added for Arcade maps called “Campaign”. This matchup is pretty tough!ABSOLUTELY AWFUL CHANGES, SO BANE IS BACK WHERE IT WAS, NOT THAT NERFING DMG AGAINST LIGHT WOULD HELP, BECAUSE PROBLEM IS EXTRA +5 HP, NOW BANES HAVE EVEN FASTER REASERCH time FOR UPGRADE, WHICH IMPROVES BANE SPEED,…You do realize they’re nerfing baneling damage even more,right? You will be pleased to know that most of the updates are player-requested features to the game, along with a few extras.

But it hopefully doesnt break tvz.and that is why maru and innovation are two of the best players in the worldTeam games are gonna be noticeably more exciting with these changesI’ve got nothing against the VR cost being decreased, nor the Tempest getting an upgrade to be better at sieging structures.However, I’m a bit puzzled about the VoidRay speed increase and production time, since 3.85 is the same speed of the viking. From 18(+17 vs light) to 15(+20 vs light)Compiled 10th Anniversary Achievements Tips / Issues / Bugs

I can’t believe the baneling and void ray tuning i was just casually talking about are both hitting PTR.

Tempest on the other hand now is better on fighting Spore-fields.The tempest ability to clean spore fields is indeed the possible motivation of the devs behind that change, that’s a good point.For my part, I don’t like the speed buff, but as the situation where it mainly matters at high level is skytoss MS carriersVR vs corruptors, I can’t help at thinking at the speed/acceleration buff the corruptors had in 3.01. Starcraft 2 4.8.3 Patch Notes.

BlizzardEntertainment (Blizzard Entertainment) 6 August 2020 21:00 #1. I have yet to see a game beyond Bronze/Silver/Gold when a Protoss would build Voids to fight…Vikings.The Voidray changes are actually pretty significant imo as now it is much easier to rush out reactionary ones to hold certain pushes, making Stargate opening a lot more desirable.Definitely looking forward to more openers especially in PvZ other than Adept glaives.I have yet to see a game beyond Bronze/Silver/Gold when a Protoss would build Voids to fight…Vikings.It may be somewhat scornful to put the BSG leagues aside, but I wasn’t even thinking at them.No, what I was thinking at was at the strength of proxy SG with batteries, since a voidray speedbuff would directly affect their behavior against vikings (and also cyclones) in that situation.

There is also a new Twitch Prime offer teased for later this month.

If you feel corruptors are too fast vs skytoss, then tweak the corruptors. Rank 1+ Sky Furies in either mode now deal 50 bonus damage against Massive targets, up from 25 bonus damage. In other words, coupled to the VRs’ beam leeway, that would mean that a viking hit once would then be unable to escape from the VR unless this one is ordered to move back. Had to double check the date.However, I’m a bit puzzled about the VoidRay speed increase and production time, since 3.85 is the same speed of the viking. Dealing with proxy cannons into proxy void ray/tempest is already infuriating enough, after this it will be even worse.I agree with baneling nerf though, banelings are too good against armored units, they should be a anti-light unit, not an anti-everything unit.To be fair, all of the units being buffed are awful right now.Bane nerf was obvious. I have no opinion about the banes nerf vs armored/furthering the specialization against light armor. StarCraft II 5.0.2 Patch Notes. 6 August 2020 21:04 #2.

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Check out the detail! 9 minutes ago. The latest patch for Starcraft 2 is now available.

Zagara masteries are currently messed up. Bulwark field armor bonus increased from 3 to 5. Rukanth-1690. here is a list of games we support. Oh finally the patch notes, i … StarCraft II 4.12.0 Patch Notes GENERAL. Oh finally the patch notes, i was wondering what this wasNooo,not skytoss buffs, anything but air units being buffed.Bring your nerfs, you can’t stop higher skill and hard work anyways.Any chance of fixing the nova covert ops bug where you can’t use the gunblade after using fury of one?Well the base dmg of the beneling is going to result in a slight buff for mech and toss ground as a whole. Lets see how it will settle.Wow look at that.